Margo Gray, is Minnesota-based experience designer, game designer, and theatre maker. Their interests include building empathy for unfamiliar experiences, designing situations that allow people to try out a different version of themselves, and creating meaningful experiences that can connect people across distance.
Margo is the Producing Artistic Director of Playable Artworks, a current member of the Odyssey Works Experience Design Certificate Program, a former Fulbright Fellow at the Moscow Art Theatre School, an alumna of Grinnell College, and a graduate of the John Wells MFA Directing program at Carnegie Mellon University. Margo spends a lot of time canoeing and snowshoeing in northern Minnesota, where it’s winter six months out of the year and goodbyes take 30 minutes minimum.